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AI Insights · Timothy · July 2021

Top 5 Boat Games on iOS in Italy Q2 2021

Explore the performance trends of the top 5 boat games on iOS in Italy during Q2 2021, featuring weekly downloads, revenue, and active user data.

Top 5 Boat Games on iOS in Italy Q2 2021

In Q2 2021, the top 5 boat games on the iOS platform in Italy demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a clear picture of the market dynamics for these maritime-themed games.

Battle Warship: Naval Empire exhibited fluctuating weekly revenue, peaking at approximately $5.6K in early April and ending the quarter with around $1.8K. Weekly downloads showed a similar pattern, starting at 221 and seeing a low of 83 in early June, before rising again to 175 by the end of the quarter. Active users saw a decline from 168 in late March to 124 in early June, with a slight recovery to 166 by the end of June.

Sea Port: Cargo Ships Harbor experienced a more stable revenue stream, with weekly earnings ranging from $88 to $428, peaking in early June. Downloads were highest in late April with 693, but dropped significantly to 77 by mid-June, closing the quarter at 157. Active users followed a similar trend, peaking at 985 in late April and decreasing to 595 by the end of June.

Battle Bay showed a sporadic revenue pattern, with notable highs of $631 in early June and lows of $34 in late April. Downloads were minimal, reaching their highest at 163 in late March and remaining under 13 for the rest of the quarter. Active users decreased steadily from 942 in late March to 542 by the end of June.

Virtual Regatta Inshore saw consistent weekly revenue, peaking at $342 in early April and ending the quarter at $117. Downloads varied, starting at 111 in late March and dropping to a low of 15 in late June, recovering slightly to 33 by the end of the quarter.

Virtual Regatta Offshore displayed a steady revenue trend with a peak of $616 in early May and a notable rise to $249 by the end of June. Downloads were highest in late May with 427, stabilizing around 60 by the end of the quarter. Active users remained relatively high, starting at 6.1K in late March, peaking at 7.2K in early June, and ending the quarter at 7.1K.

These insights, derived from Sensor Tower data, reveal the dynamic landscape of boat games on iOS in Italy during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021